//===============================================================
// Swamp Map for "Counterstrike: Condition Zero (Deleted Scenes)"
// Thearrel "Kiltron" McKinney
// Friday, April 30, 2004
//===============================================================

//==============================================================================
This is a map I started in my spare time during the production of CZ.
Right now I'm releasing this for testing purposes only as I still need to
put the final polish on it.
//==============================================================================

RETAIL INSTALL INSTRUCTIONS:
//==============================================================================
1) Extract all the files into your base install path.
(Example: C:/Condition Zero)

2) Run the Condition Zero Deleted Scenes.exe

3) Press the ~ (tilde) key to bring down the console.

4) Type "map cz_swamp1" (without the quotations)

5) czero_english.txt will be overwritten. This is ok, and is necessary for
the mission objectives.
//==============================================================================

STEAM INSTALL INSTRUCTIONS:
//==============================================================================
1) Extract all the files into your Steam Conditon Zero Deleted Scenes install
path. (Example: C:/Program Files/Steam/SteamApps/<username>/Condition Zero Deleted Scenes

2) Run Condition Zero Deleted Scenes

3) Press the ~ (tilde) key to bring down the console.

4) Type "map cz_swamp1" (without the quotations)
//==============================================================================

KNOWN ISSUES:
//==============================================================================
There are a couple of issues I'm pointing out right at the start that I'm aware
of, and these will be addressed and fixed in the final.

1) The framerate is a bit high on lower end machines in some areas.

2) End sequence door fly's off it's hinges sometimes? I know what this is
actually. It's when a character models anim plays and is touching the door while
it's opening. This causes that, and will be fixed in the final.

3) Lightmap error in ending sequence door frame.
//===============================================================================

MUSIC:
//===============================================================================
The custom music found in this mission are used with persmission from the
following individuals.

Andy Orozco - http://www.andyorozco.com
	      http://www.ampcast.com/andyorozco
              http://www.soundclick.com/andyorozco
	      http://www.melancholicdream.com

Danney Alkana - http://www.bonanzamusiclibrary.com/
		http://www.soundclick.com/pro/?BandID=107519

Aron Beatty (Invisible APS) - http://lair-of-the-asp.blogspot.com
	                      http://www.soundclick.com/invisibleasps
		              http://home.comcast.net/~abeattys
			      http://artists.iuma.com/IUMA/Bands/Invisible_Asps

Ride Flame - http://www.btinternet.com/~rideflame
//===============================================================================

RECOMMENDED:
//===============================================================================
If you've got the machine, I suggest cranking up all your settings. This map,
uses detail passes on just about every surface. Looks much better this way.
//===============================================================================

PERMISSIONS:
//===============================================================================
Feel free to pass this file around the net. That is all.
//===============================================================================

LINKS:
//===============================================================================
www.planetquake.com/meanarena = The Mean Arena
www.ritual.com                = Ritual Entertainment
www.ritualistic.com           = Official Ritual Entertainment Fan Site
//===============================================================================

SPECIAL THANKS:
//===============================================================================
Zak Belica for recording the dialog for me. Thanks to everyone who I discussed
this mission with, and provided me with some feedback about it.

Also there is an easter egg in here by request from a CS fan.
Try and find it.
//===============================================================================

Please play through this level and provide me with some feedback on what can be
done for improvements, or just any cool ideas you'd like to tell me about.

Post all your feedback and bug findings on the Ritualistic.com Counterstrike forums.
Thanks.

Thearrel "Kiltron" McKinney
Ritual Entertainment - Level Designer
www.ritual.com



