*****************************************************************
                             --FliX's--
                            Allied  Base
*****************************************************************

FX_Bounce by FliX (flix_inc@hotmail.com)
(C)2003
v1.0

INSTALLATION:
as in most Quake III based games,
just put the *.PK3 file into your
.../Activision/~EF2~/base folder
and start the Game

I first intended to make one big allied base, but, that map had an
avarege FPS of 1.6, so i could have never released it for everybody
to play. So i decided to split my base into 5 little 1on1 maps, that
can aslo easyly be played by 4 ppl :).

here some stats:
used Custom Textures: 32

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FX_AlliedBase1:
Buildings:      Main Building
	        Tech Centre
total brushes:  628
total entities: 143

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FX_AlliedBase2:
Buildings:      Refinery 
	        Advanced Refinery
		Flak
		Prism Tower
		Bunker
		Shadow Generator
total brushes:  819
total entities: 151

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FX_AlliedBase3:
Buildings:      powerplant
		Garage 
	        Prism Tower
		Flak
total brushes:  1449
total entities: 368

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FX_AlliedBase4:
Buildings:      Airport
		Satelite Uplink 
	        Prism Tower
		Bunker
		Shadow Generator
total brushes:  930
total entities: 139

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FX_AlliedBase4:
Buildings:      Airport
		Satelite Uplink 
	        Prism Tower
		Bunker
		Shadow Generator
total brushes:  1182
total entities: 191


Build Time:
JK2
about 1 and a half weeks
EF2 conversion
2003-08-28 till 2003-08-29
roughly quite a couple of hrs, no realy i have no idea...

new
 - Sounds:   NO
 - Textures: YES
 - Models:   NO

tools used:
GDK
Bluehairs DDS converter :) thanx m8

special thanx to the guys on the Raven and Ritualistic Boards for help.

legal jiverish blabla

Command & Conquer is (C) Westwood Studios and EA Games something.
Red Alert 2 also (C) Westwood Studios and EA Games something.
Thanx Westwood for the Best and most FUN Strategy game ever!!!!
Star Trek and everythin assosiated is (C) to some coporate Company,
that gets pissed if this isnt added
and this great game was brought to us by Ritual Entertainement(R)
Quake III is (C) by ID Software
this is an independant map that has no affiliation with the above 
companies, other than the fact that the map only runs on they'r 
game.
This map can be freely distributed, as long as this readme or the
*.PK3 file are not changed, and full credit is given to me 
FliX (flix_inc@hotmail.com)

Please do host this map on your site if you want! just be so kind
and drop me a mail to inform me, so i can keep track of things.