//------------------------------------------------
// gamename.h -- Defines the name of the game.
//
// This file is included by q_shared.h, which happens
// to be in the game dll directory.  However, we want
// the name of the game to be unique to each executable.
// Hence, it is part of the Executable directory structure,
// but lives at the executable dsp level.
//------------------------------------------------


#define GAME_NAME						"Elite Force II"
#define	GAME_EXE_VERSION				"1.10"
