//=========================================================================================================
//=========================================================================================================
// GBS Objectives
//=========================================================================================================
//=========================================================================================================

GBS2
{
	objective
	{
		name "gettobar"
		desc "$$getToBar$$"
	}
	objective
	{
		name "findbrandy"
		desc "$$findBrandy$$"
	}
	objective
	{
		name "gettoengineering"
		desc "$$getToEngineering$$"
}
GBS3
{
	objective
	{
		name "gettoengineering"
		desc "$$getToEngineering$$"
	}
	objective
	{
		name "sabotageengines"
		desc "$$SABOTAGEEngines$$"
	}
	objective
	{
		name "gettocargobay"
		desc "$$getToCargoBay$$"
	}
}
GBS6
{
   	objective
	{
		name "gotobridge"
		desc "$$goToBridge"
	}
}
GBS7
{
	objective
	{
		name "transportout"
		desc "$$WARBIRD1BeamOut$$"
	}
}
GBS8
{
	objective
	{
		name "findentrance"
		desc "$$findEntrance$$"
	}
}
GBS10
{
	objective
	{
		name "findstammheim"
		desc "$$GBS10FindStammheim$$"
	}
	objective
	{
		name "escapewithshuttle"
		desc "$$GBS10Escape$$"
	}
}

//=========================================================================================================
//=========================================================================================================
//	SECRETS
//=========================================================================================================
//=========================================================================================================
secret1
{
	objective
		{
		name "secretObjectiveS1"
		desc "$$secretObjectiveS1$$"
		}
}

secret2
{
	objective
		{
		name "secretObjectiveS2"
		desc "$$secretObjectiveS2$$"
		}
}

secret3
{
	objective
		{
		name "secretObjectiveS3"
		desc "$$secretObjectiveS3$$"
		}
}

ef2_minigame2
{
	objective
		{
		name "minigameObjective"
		desc "$$minigameObjective$$"
		}
}


//=========================================================================================================
//=========================================================================================================
//	TRAINING
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// TRAINING LEVEL 1
//==============================================================================
ent-training1
{
	objective
	{
		name "moveAroundT1"
		desc "$$moveAroundT1$$"
	}
	objective
	{
		name "jumpUpT1"
		desc "$$jumpUpT1$$"
	}
	objective
	{
		name "duckT1"
		desc "$$duckT1$$"
	}
	objective
	{
		name "jumpDuckT1"
		desc "$$jumpDuckT1$$"
	}
	objective
	{
		name "ladderT1"
		desc "$$ladderT1$$"
	}
	objective
	{
		name "crouchJumpT1"
		desc "$$crouchJumpT1$$"
	}
	objective
	{
		name "jefferysT1"
		desc "$$jefferysT1$$"
	}

}

//==============================================================================
// TRAINING LEVEL 2
//==============================================================================
ent-training2
{
	objective
	{
		name "jumpGapT2"
		desc "$$jumpGapT2$$"
	}
	objective
	{
		name "jumpDownT2"
		desc "$$jumpDownT2$$"
	}
	objective
	{
		name "healthT2"
		desc "$$healthT2$$"
	}
	objective
	{
		name "panelT2"
		desc "$$panelT2$$"
	}
	objective
	{
		name "liftT2"
		desc "$$liftT2$$"
	}
	objective
	{
		name "consoleT2"
		desc "$$consoleT2$$"
	}
}

//==============================================================================
// TRAINING LEVEL 3
//==============================================================================
ent-training3
{
	objective
	{
		name "consoleT3"
		desc "$$consoleT3$$"
	}
	objective
	{
		name "tricorderT3"
		desc "$$tricorderT3$$"
	}
	objective
	{
		name "blipT3"
		desc "$$blipT3$$"
	}
	objective
	{
		name "nightvisionT3"
		desc "$$nightvisionT3$$"
	}
	objective
	{
		name "consoleModulateT3"
		desc "$$consoleModulateT3$$"
	}
	objective
	{
		name "destroyConduitT3"
		desc "$$destroyConduitT3$$"
	}
	objective
	{
		name "integrityT3"
		desc "$$integrityT3$$"
	}
}

//==============================================================================
// TRAINING LEVEL 4
//==============================================================================
ent-training4
{
	objective
	{
		name "phaserT4"
		desc "$$phaserT4$$"
	}
	objective
	{
		name "rifleT4"
		desc "$$rifleT4$$"
	}
}

//=========================================================================================================
//=========================================================================================================
//	MISSION 1
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 1 LEVEL 1
//==============================================================================
m1l1-borg_sphere
{
objective
   {
   name "FindChell"
   desc "$$LocateChell$$"
   }
objective
   {
   name "FindTelsia"
   desc "$$LocateTelsia$$"
   }
objective
   {
   name "RescueChang"
   desc "$$RescueChang$$"
   }
objective
   {
   name "TakeDownForcefield"
   desc "$$TakeDownForcefield$$"
   }
objective
   {
   name "SaveTelsia"
   desc "$$RescueTelsia$$"
   }
objective
   {
   name "MainLift"
   desc "$$MainLift$$"
   }
objective
   {
   name "FindGenerators"
   desc "$$FindGenerators$$"
   }
information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "FindGenerator"
   data "$$FindGenerator$$"
   shader hud/mission_objective_taskbar
   }
}

//==============================================================================
// MISSION 1 LEVEL 2
//==============================================================================
m1l2-borg_sphere
{
objective
   {
   name "FindImod"
   desc "$$FindImod$$"
   }
objective
   {
   name "FindGenerator1"
   desc "$$FindGenerator1$$"
   }
objective
   {
   name "FindGenerator2"
   desc "$$FindGenerator2$$"
   }
objective
   {
   name "FindGenerator3"
   desc "$$FindGenerator3$$"
   }
information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "FindGenerator"
   data "$$FindGenerator$$"
   shader hud/mission_objective_taskbar
   }
}


//==============================================================================
// MISSION 1 LEVEL 3
//==============================================================================
//================================================
// SUB LEVEL m1l3-borg_boss
//================================================

m1l3-borg_boss
{
objective
   {
   name "DestroyBoss"
   desc "$$DestroyBorgBoss$$"
   }

information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }

information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }

information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 2
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 2 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m2l1-sfa
//================================================

m2l1-sfa
{
objective
   {
   name "MeetVisitor"
   desc "$$MeetVisitor$$"
   }
objective
   {
   name "GoToHeadmaster"
   desc "$$GoToHeadmaster$$"
   }
objective
   {
   name "MeetTelsia"
   desc "$$MeetTelsia$$"
   }
}


//==============================================================================
// MISSION 2 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m2l2-sfa
//================================================

m2l2-sfa
{
objective
   {
   name "EscapeFacility"
   desc "$$EscapeFacility$$"
   }
objective
   {
   name "RepairDoorBarracks"
   desc "$$RepairDoorBarracks$$"
   }
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 3
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 3 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m3l1a-forever
//================================================

m3l1a-forever
{
objective
  {
  name "ExploreShip"
  desc "$$ExploreShip$$"
  }

objective
  {
  name "RestoreGravity"
  desc "$$RestoreGravity$$"
  }
objective
  {
  name "ReroutePower"
  desc "$$ReroutePowerToCargoBayDoor$$"
  }
objective
  {
  name "UnlockDoors"
  desc "$$UnlockShuttleBayDoors$$"
  }
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}

m3l1b-forever
{
objective
  {
  name "RestorePower"
  desc "$$RestorePowerInEngineering$$"
  }
objective
  {
  name "RetrieveLogs"
  desc "$$RetrieveCaptainLogsOnBridge$$"
  }
objective
  {
  name "TurboliftPower"
  desc "$$RestoreTurboLiftPower$$"
  }
  
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}

//==============================================================================
// MISSION 3 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m3l2-forever
//================================================

m3l2-forever
{
objective
  {
  name "RetrieveLogs"
  desc "$$RetrieveCaptainLogsOnBridge$$"
  }
objective
  {
  name "RescueCrew"
  desc "$$RescueDallasCrew$$"
  }
objective
  {
  name "RescueChell"
  desc "$$RescueChell$$"
  }
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 4
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 4 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m4l1a-attrexian_station
//================================================

m4l1a-attrexian_station
{
	objective
	{
		name "CommandCenter"
		desc "$$ProceedToCommandCenter$$"
	}
	objective
	{
		name "FindDallasCrew"
		desc "$$FindDallasCrew$$"
	}
    objective
    {
    	name "RestoreCartPower"
    	desc "$$RestoreCartPower$$"
	}
	objective
	{
	    name "ActivateCart"
	    desc "$$ActivateCart$$"
	}
	objective
	{
	    name "HelpAttrexian"
	    desc "$$HelpAttrexian$$"
	}
	objective
	{
	    name "GetBackAttrexian"
	    desc "$$GetBackAttrexian$$"
	{
}

m4l1b-attrexian_station
{
   	objective
	{
		name "CommandCenter"
		desc "$$ProceedToCommandCenter$$"
	}
	objective
	{
		name "FindDallasCrew"
		desc "$$FindDallasCrew$$"
	}
	objective
	{
	    name "LaunchPod"
	    desc "$$LaunchPod$$"
	}
	objective
	{
		name "HelpDefendStation"
		desc "$$HelpDefendStation$$"
	}
}


//==============================================================================
// MISSION 4 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m4l2a-attrexian_station
//================================================
m4l2-attrexian_station
{
	objective
	{
		name "RescueChiefEngineer"
		desc "$$RescueChiefEngineer$$"
	}
	objective
	{
		name "RestorePower"
		desc "$$RestorePower$$"
	}
	objective
	{
		name "ProtectChiefEngineer"
		desc "$$ProtectChiefEngineer$$"
	}
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 5
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 5 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m5l1a-drull_ruins1
//================================================
m5l1a-drull_ruins1
{
	objective
	{
		name "ProceedToLifeforms"
		desc "$$ProceedToLifeforms$$"
	}
	objective
	{
		name "FindScouting"
		desc "$$FindScouting$$"
	}
	objective
	{
		name "EnterRuins"
		desc "$$EnterRuins$$"
	}
    objective
	{
		name "FindScientists"
		desc "$$FindScientists$$"
	}
}
m5l1b-drull_ruins1
{	
	objective
	{
		name "FindScientists"
		desc "$$FindScientists$$"
	}
	objective
    {
		name "FindScouting"
		desc "$$FindScouting$$"
	}
	objective
	{
		name "EnterRuins"
		desc "$$EnterRuins$$"
	}
	objective
	{
		name "RestorePower"
		desc "$$RestorePower$$"
	}	
}


//==============================================================================
// MISSION 5 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m5l2a-drull_ruins1
//================================================
m5l2a-drull_ruins1
{
	objective
	{
		name "FindScientists"
		desc "$$FindScientists$$"
	}
	objective
	{
	 	name "DestroyTurrets"
	   	desc "$$DestroyTurrets$$"
	}
	objective
	{
		name "SealGasVents"
		desc "$$SealGasVents$$"
	}
	objective
	{
		name "DeactivateTripWires"
		desc "$$DeactivateTripWires$$"
	}
	objective
	{
		name "ReuniteWithTeam"
		desc "$$ReuniteWithTeam$$"
	}
}
m5l2b-drull_ruins1
{	
	objective
	{
		name "FindScientists"
		desc "$$FindScientists$$"
	}
	objective
	{
	  	  name "DestroyTurrets"
	   	 desc "$$DestroyTurrets$$"
	}
	objective
	{
		name "SealGasVents"
		desc "$$SealGasVents$$"
	}
	objective
	{
		name "DeactivateTripWires"
		desc "$$DeactivateTripWires$$"
	}
	objective
	{
		name "ReuniteWithTeam"
		desc "$$ReuniteWithTeam$$"
	}
}
m5l2c-drull_ruins1
{
	objective
	{
		name "FindScientists"
		desc "$$FindScientists$$"
	}
	objective
	{
	  	  name "DestroyTurrets"
	   	 desc "$$DestroyTurrets$$"
	}
	objective
	{
		name "SealGasVents"
		desc "$$SealGasVents$$"
	}
	objective
	{
		name "DeactivateTripWires"
		desc "$$DeactivateTripWires$$"
	}
	objective
	{
		name "ReuniteWithTeam"
		desc "$$ReuniteWithTeam$$"
	}
	objective
	{
		name "DisableTurrets"
		desc "$$DisableTurrets$$"
	}
	objective
	{
		name "FindIdryllSon"
		desc "$$FindIdryllSon$$"
	}
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 6
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 6 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m6-deck1_bridge
//================================================

m6-deck1_bridge
{
	objective
	{
		name "MeetHazardteam"
		desc "$$MeetHazardTeam$$"
	}
}

//================================================
// SUB LEVEL m6-deck8
//================================================

m6-deck8
{
	objective
	{
		name "RepelInvaders"
		desc "$$RepelInvaders$$"
	}
	objective
	{
		name "AssistKorban"
		desc "$$AssistKorban$$"
	}
	objective
	{
		name "AssistJurot"
		desc "$$AssistJurot$$"
	}
	objective
	{
		name "GetToEngineering"
		desc "$$GetToEngineering$$"
	}
}

//================================================
// SUB LEVEL m6-deck11
//================================================

m6-deck11
{
	objective
	{
		name "RepelInvaders"
		desc "$$RepelInvaders$$"
	}
	objective
	{
		name "GetToEngineering"
		desc "$$GetToEngineering$$"
	}
}

//================================================
// SUB LEVEL m6-deck16_engineering
//================================================

m6-deck16_engineering
{
objective
	{
	name "RepelInvaders"
	desc "$$RepelInvaders$$"
	}
objective
	{
	name "GetToEngineering"
	desc "$$GetToEngineering$$"
	}
objective
    {
    name "PreventBombs"
    desc "$$PreventBombs$$"
    }
objective
	{
	name "ClearEngineering"
	desc "$$ClearEngineering$$"
	}
objective
	{
	name "ReRoutePower"
	desc "$$ReReroutePower$$"
	}
objective
	{
	name "EjectWarpCore"
	desc "$$EjectWarpCore$$"
	}
objective
	{
	name "GetToBridge"
	desc "$$GetToBridge$$"
	}
}

//================================================
// SUB LEVEL m6-deck1_bridge_redalert
//================================================

m6-deck1_bridge_redalert
{
objective
	{
	name "RepelInvaders"
	desc "$$RepelInvaders$$"
	}
objective
	{
	name "GetToBridge"
	desc "$$GetToBridge$$"
	}
objective
	{
	name "RepairPhotonTorpedos"
	desc "$$RepairPhotonTorpedos$$"
	}
}

//================================================
// SUB LEVEL m6-exterior
//================================================

m6-exterior
{
objective
	{
	name "ClearHullOfSaboteurs"
	desc "$$ClearHullOfSaboteurs$$"
	}
objective
	{
	name "DestroyIdryllFighters"
	desc "$$DestroyIdryllFighters$$"
	}
objective
	{
	name "DisableIdryllCommandShip"
	desc "$$DisableIdryllCommandShip$$"
	}
}

//=========================================================================================================
//=========================================================================================================
//	MISSION 7
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 7 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m7l1a-attrexian_colony
//================================================
m7l1a-attrexian_colony
{
	objective
	{
		name "AssistAttrexians"
		desc "$$AssistAttrexians$$"
	}
	objective
	{
		name "GainAccess"
		desc "$$GainAccess$$"
	}
	objective
	{
		name "RestorePowerToDoor"
		desc "$$RestorePowerToDoor$$"
	}
	objective
	{
		name "LocateAttrexianEngineer"
		desc "$$LocateAttrexianEngineer$$"
	}
	objective
	{
		name "HelpTrappedAttrexians"
		desc "$$HelpTrappedAttrexians$$"
	}
	objective
	{
		name "FollowAttrexianToSewer"
		desc "$$FollowAttrexianToSewer$$"
	}
	objective
	{
		name "EnterSewer"
		desc "$$EnterSewer$$"
	}
}

//================================================
// SUB LEVEL m7l1b-attrexian_colony
//================================================
m7l1b-attrexian_colony
{
	objective
	{	
		name "ReuniteWithTeam"
		desc "$$ReuniteWithTeam$$"
	}
	objective
	{
		name "RescueTrappedAttrexians"
		desc "$$RescueTrappedAttrexians$$"
	}
	objective
	{
		name "RestorePower"
		desc "$$RestorePower$$"
	}
	objective
	{
		name "FindElderlyIdryll"
		desc "$$FindElderlyIdryll$$"
	}
	objective
	{
		name "FindExitToSurface"
		desc "$$FindExitToSurface$$"
	}
}


//==============================================================================
// MISSION 7 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m7l2a-attrexian_colony
//================================================
m7l2-attrexian_colony
{
    objective
	{
		name "FindElderlyIdryll"
		desc "$$FindElderlyIdryll$$"
	}
	objective
	{
		name "EnterFactory"
		desc "$$EnterFactory$$"
	}
	objective
	{
		name "ExploreFactory"
		desc "$$ExploreFactory$$"
	}
	objective
	{
		name "RestoreLiftPower"
		desc "$$RestoreLiftPower$$"
	}
	objective
	{
		name "InvestigateCrash"
		desc "$$InvestigateCrash$$"
	}
}


//==============================================================================
// MISSION 7 LEVEL 3
//==============================================================================

//================================================
// SUB LEVEL m7l3-attrexian_colony
//================================================
m7l3-attrexian_colony
{
	objective
	{
		name "ShuttleRendezvous"
		desc "$$ShuttleRendezvous$$"
	}
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 8
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 8 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m8l1a-drull_ruins2
//================================================
m8l1-drull_ruins2
{
	objective
	{
		name "FindEntrance"
		desc "$$FindEntrance$$"
	}

}


//================================================
// SUB LEVEL m8l1b-drull_ruins2
//================================================


//==============================================================================
// MISSION 8 LEVEL 2
//==============================================================================



//================================================
// SUB LEVEL m8l2a-drull_ruins2
//================================================
m8l2-drull_ruins2
{
	objective
	{
		name "ProtectKrindo"
		desc "$$ProtectKrindo$$"
	}
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 9
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 9 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m9l1a-klingon_base
//================================================

m9l1a-klingon_base
{
	objective
	{
		name "TakeKrindo"
		desc "$$TakeKrindotoBar$$"
	}
	objective
	{
		name "FindOmag"
		desc "$$LocateOmag$$"
	}

	objective
	{
		name "FollowOmag"
		desc "$$FollowOmag$$"
	}
}

//================================================
// SUB LEVEL m9l1b-klingon_base
//================================================
m9l1b-klingon_base
{
objective
	{
		name "FollowOmag"
		desc "$$FollowOmag$$"
	}
}
//==============================================================================
// MISSION 9 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m9l2-klingon_base
//================================================
m9l2-klingon_base
{
	objective
	{
		name "DefeatKlingonBoss"
		desc "$$DefeatKlingonBoss$$"
	}
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 10
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 10 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m10l1-romulan_installation
//================================================

m10l1-romulan_installation
{
objective
   {
   name "EnterBase"
   desc "$$EnterBase$$"
   }
   
objective
   {
   name "MeetInformant"
   desc "$$MeetInformant$$"
   }

objective
   {
   name "AvoidBioScanners"
   desc "$$AvoidBioScanners$$"
   }

objective
   {
   name "CreateDiversion"
   desc "$$CreateDiversion$$"
   }
   
objective
   {
   name "GetArea2Access"
   desc "$$GetArea2Access$$"
   }

information
   {
   name "BioScan"
   data "$$UseBioScan$$"
   shader hud/mission_objective_taskbar
   }
}


//==============================================================================
// MISSION 10 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m10l2a-romulan_installation
//================================================

m10l2a-romulan_installation
{
objective
   {
   name "DownloadData"
   desc "$$DownloadData$$"
   }
   
objective
   {
   name "RescueGonzalez"
   desc "$$RescueGonzalez$$"
   }
      
objective
   {
   name "GainStorageAccess"
   desc "$$GainStorageAccess$$"
   }

objective
   {
   name "FollowInformant"
   desc "$$FollowInformant$$"
   }

objective
   {
   name "FindExit"
   desc "$$FindExit$$"
   }
   
information
   {
   name "BioScan"
   data "$$UseBioScan$$"
   shader hud/mission_objective_taskbar
   }
}

//================================================
// SUB LEVEL m10l2b-romulan_installation
//================================================
m10l2b-romulan_installation
{
objective
   {
   name "FollowInformant"
   desc "$$FollowInformant$$"
   }

objective
   {
   name "DefeatInformant"
   desc "$$DefeatInformant$$"
   }
objective
   {
   name "RescueGonzalez"
   desc "$$RescueGonzalez$$"
   }
}


//=========================================================================================================
//=========================================================================================================
//	MISSION 11
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 11 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m11l1a-drull_ruins3
//================================================

m11l1a-drull_ruins3
{
objective
   {
   name "FindEntrance"
   desc "$$FindEntrance$$"
   }
   {
   name "DefeatAlienCommander"
   desc "$$DefeatAlienCommander$$"
   }
}

//==============================================================================
// MISSION 11 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m11l2a-drull_ruins3
//================================================
m11l2a-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }
}

//==============================================================================
// MISSION 11 LEVEL 3
//==============================================================================

//================================================
// SUB LEVEL m11l3a-drull_ruins3_boss
//================================================
m11l3a-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }
}
//================================================
// SUB LEVEL m11l3b-drull_ruins3_boss
//================================================
m11l3b-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }

objective
   {
   name "DefeatUberMorph"
   desc "$$DefeatUberMorph$$"
   }
}




///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Objectives for IGMs
//
//
//
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////

IGM1
{
	objective
	{
		name "IGM1VisitArmory"
		desc "$$IGM1VisitArmory$$"
	}
	objective
	{
		name "IGM1VisitLockers"
		desc "$$IGM1VisitLockers$$"
	}
	objective
	{
		name "IGM1VisitBreifing"
		desc "$$IGM1VisitBreifing$$"
	}
	objective
	{
		name "IGM1HoloDeck"
		desc "$$IGM1HoloDeck$$"
	}
	objective
	{
		name "IGM1GoToBridge"
		desc "$$IGM1GoToBridge$$"
	}
}

IGM2
{
	objective
	{
		name "IGM2GoToShuttleBay"
		desc "$$IGM2GoToShuttleBay$$"
	}
	objective
	{
		name "IGM2RepairShuttle"
		desc "$$IGM2RepairShuttle$$"
	}
	objective
	{
		name "IGM2RetrivePlasmaInverter"
		desc "$$IGM2RetrivePlasmaInverter$$"
	}
	objective
	{
		name "IGM2PlaceInShuttle"
		desc "$$IGM2PlaceInShuttle$$"
	}
	objective
	{
		name "IGM2BoardShuttle"
		desc "$$IGM2BoardShuttle$$"
	}
}

IGM3
{
	objective
	{
		name "IGM3TalkWithPicard"
		desc "$$IGM3TalkWithPicard$$"
	}
	objective
	{
		name "IGM3GoToLibaray"
		desc "$$IGM3GoToLibaray$$"
	}
	objective
	{
		name "IGM3MeetInBriefingRoom"
		desc "$$IGM3MeetInBriefingRoom$$"
	}
	objective
	{
		name "IGM3GoToTransporterRoom"
		desc "$$IGM3GoToTransporterRoom$$"
	}
}

IGM4
{
	objective
	{
		name "IGM4TalkWithKleeya"
		desc "$$IGM4TalkWithKleeya$$"
	}
	objective
	{
		name "IGM4GoToBridge"
		desc "$$IGM4GoToBridge$$"
	}
	objective
	{
		name "IGM4GoToArmory"
		desc "$$IGM4GoToArmory$$"
	}
	objective
	{
		name "IGM4HoloDeck"
		desc "$$IGM4HoloDeck$$"
	}
	objective
	{
		name "IGM4BridgeAgian"
		desc "$$IGM4BridgeAgian$$"
	}
	objective
	{
		name "IGM4Transporter"
		desc "$$IGM4Transporter$$"
	}
}

IGM4alt
{
	objective
	{
		name "IGM4TalkWithKleeya"
		desc "$$IGM4TalkWithKleeya$$"
	}
	objective
	{
		name "IGM4GoToTelsia"
		desc "$$IGM4GoToTelsia$$"
	}
	objective
	{
		name "IGM4GoToBridge"
		desc "$$IGM4GoToBridge$$"
	}
	objective
	{
		name "IGM4GoToArmory"
		desc "$$IGM4GoToArmory$$"
	}
	objective
	{
		name "IGM4HoloDeck"
		desc "$$IGM4HoloDeck$$"
	}
	objective
	{
		name "IGM4BridgeAgian"
		desc "$$IGM4BridgeAgian$$"
	}
	objective
	{
		name "IGM4Transporter"
		desc "$$IGM4Transporter$$"
	}
}

IGM5
{
	information
	{
		name "IGM5RideShuttle"
		data "Ride the shuttle."
		shader hud/mission_objective_taskbar
	}
}

IGM6
{
	objective
	{
		name "IGM6TelsiaKleeyaChoice"
		desc "$$IGM6TelsiaKleeyaChoice$$"
	}
	objective
	{
		name "IGM6MeetKorban"
		desc "$$IGM6MeetKorban$$"
	}
	objective
	{
		name "IGM6CompleteHoloMission"
		desc "$$IGM6CompleteHoloMission$$"
	}
	objective
	{
		name "IGM6GoToShuttleBay"
		desc "$$IGM6GoToShuttleBay$$"
	}
}

IGM6alt
{
	objective
	{
		name "IGM6TelsiaKleeyaChoice"
		desc "$$IGM6TelsiaKleeyaChoice$$"
	}
	objective
	{
		name "IGM6MeetTelsia"
		desc "$$IGM6MeetTelsia$$"
	}
	objective
	{
		name "IGM6MeetKorban"
		desc "$$IGM6MeetKorban$$"
	}
	objective
	{
		name "IGM6CompleteHoloMission"
		desc "$$IGM6CompleteHoloMission$$"
	}
	objective
	{
		name "IGM6GoToShuttleBay"
		desc "$$IGM6GoToShuttleBay$$"
	}
}

IGM7
{
	objective
	{
		name "IGM7GoToBrig"
		desc "$$IGM7GoToBrig$$"
	}
	objective
	{
		name "IGM7GoToArmory"
		desc "$$IGM7GoToArmory$$"
	}
	objective
	{
		name "IGM7HoloDeck"
		desc "$$IGM7HoloDeck$$"
	}
	objective
	{
		name "IGM7GoToBreifingRoom"
		desc "$$IGM7GoToBreifingRoom$$"
	}
	objective
	{
		name "IGM7GoToSickBay"
		desc "$$IGM7GoToSickBay$$"
	}
}

IGM8
{
    objective
	{
		name "IGM8RemoveImplants"
		desc "$$IGM8RemoveImplants$$"
	}
	
	objective
	{
		name "IGM8MeetWithPicard"
		desc "$$IGM8MeetWithPicard$$"
	}
	objective
	{
		name "IGM8MeetTelsiaOrKleeya"
		desc "$$IGM8MeetTelsiaOrKleeya$$"
	}
	objective
	{
		name "IGM8GoToBreifingRoom"
		desc "$$IGM8GoToBreifingRoom$$"
	}
	objective
	{
		name "IGM8GoToShuttleBay"
		desc "$$IGM8GoToShuttleBay$$"
	}
}

//test map
code_test/intheway
{
	objective
	{
		name "Objective1"
		desc "This is objective 1"
	}

	objective
	{
		name "Objective2"
		desc "This is objective 2"
	}


	objective
	{
		name "Objective3"
		desc "This is objective 3"
	}

	objective
	{
		name "Objective4"
		desc "This is objective 4"
	}

	objective
	{
		name "Objective5"
		desc "This is objective 5"
	}


	objective
	{
		name "Objective6"
		desc "This is objective 6"
	}


	objective
	{
		name "Objective7"
		desc "This is objective 7"
	}


	objective
	{
		name "Objective8"
		desc "This is objective 8"
	}

	information
	{
	   name "Information1"
	   data "This is information 1"
	   shader hud/mission_objective_taskbar
	}

	information
	{
	   name "Information2"
	   data "This is information 2"
	   shader hud/mission_objective_taskbar
	}

	information
	{
	   name "Information3"
	   data "This is information 3"
	   shader hud/mission_objective_taskbar
	}

	information
	{
	   name "Information4"
	   data "This is information 4"
	   shader hud/mission_objective_taskbar
	}
}

//==================================================================== localizationbox
localizationbox
{
objective
	{
	name "TestObjective1"
	desc "$$TestObjective1$$"
	}
objective
	{
	name "TestObjective2"
	desc "$$TestObjective2$$"
	}

information
   {
   name "TestInformation1"
   data "$$TestInformation1$$"
   shader hud/mission_objective_taskbar
   }
}

