SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/shotgunclip.def  $
// $Revision:: 9                                                              $
//   $Author:: Joeske                                                         $
//     $Date:: 9/29/98 9:12p                                                  $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Shoutgun ammo for weapon.
//
// MODEL AUTHOR:
// ?
//
/*SINED Ammo_Shotgun (.3 .3 1) (0 0 0) (0 0 0)
Ammo Shotgun
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/powerups/shotgunclip
scale .75

// Base Model
shotgunclip.sbm

// Skins
normal	    shotgunclip2_2.tga

// Normal Animations
idle        shotgunclip.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
server classname ShotgunClip
server amount 10
server maxamount 100

// Sound Aliases
server aliascache snd_pickup "weapons/pkup/ammo/pkupshot.wav"

// Icon and Inventory Name
server iconname "i_ammo_shotgun"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/shotgunclip.def       $
// 
// 9     9/29/98 9:12p Joeske
// Added in new formatting, removed old aliasprefix items.
// 
// -----------------------------------------------------------------------------


