SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/mine.def         $
// $Revision:: 6                                                              $
//   $Author:: Joeske                                                         $
//     $Date:: 10/11/98 5:14p                                                 $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Spider Mines Ammo Container.
//
// MODEL AUTHOR:
// ?
//
/*SINED Ammo_SpiderMine (.3 .3 1) (0 0 0) (0 0 0)
Spider Mines Ammo Container
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/powerups/mine
scale 2

// Base Model
mine.sbm

// Skins
normal	    mine_container2.tga

// Normal Animations
idle        mine.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
server classname SpiderMines
server amount 5
server maxamount 20

// Sound Aliases
server aliascache snd_pickup "weapons/pkup/ammo/spidermine.wav"

// Icon and Inventory Name
server iconname "i_ammo_spider"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/mine.def              $
// 
// 6     10/11/98 5:14p Joeske
// 
// 5     10/10/98 7:14p Aldie
// 
// 4     10/09/98 11:00p Joeske
// Reduced skin size and renamed texture ref.
// 
// 3     10/07/98 5:39p Aldie
// Updated some fields
// 
// 2     10/04/98 9:23p Joeske
// Formatted and moved SINED section to ammo from powerup.
// 
// -----------------------------------------------------------------------------


