SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Health/health_soda.de $
// $Revision:: 1                                                              $
//   $Author:: Joeske                                                         $
//     $Date:: 10/19/98 12:41a                                                $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Health Item, a can of soda.
//
// MODEL AUTHOR:
// 
//
/*SINED Health_Soda (.3 .3 1) (0 0 0) (0 0 0) 
Soda Pop
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/items/coke
scale 1.7

// Base Model
coke.sbm

// Skins
normal       coke.tga

// Normal Animations
idle         coke.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
server classname Health
server amount 2

// Sound Aliases
server aliascache snd_pickup "player/pkup/health/health1.wav"

// Icon and Inventory Name
server iconname "p_hi_soda"
server itemname "Can of Soda"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Health/health_soda.def     $
// 
// 1     10/19/98 12:41a Joeske
// Added into VSS.
// 
// 1     10/17/98 5:19p Joeske
// Added into VSS.
// 
// -----------------------------------------------------------------------------




